Becoming a Narrative Art Producer


Are you a narrative art producer or a consumer?

Mostly, any of us are both. The difference between the two are enormous. If you are going to be an entrepreneur, you have to be a producer for the consumers.

If you are going to make money, you have to produce.

As a narrative art creator professional, you want to be continually growing your fan base. And producing much more content for them to consume. The better your fanbase, the more they will buy from you. The more quality content you produce, the more they will buy from you. The more value you add to their life, the more they will buy from you.


One of the best things I’ve found to be able to produce much content quickly, is to just do it. We get all caught up in what we think, or what other people will think, or what it will look like.

Instead, just ship it. If people don’t like it, at least you’ll have gotten some feedback. If they do like it, then you just made some money to allow you to produce for a little while longer.


Producing is bad because you can’t consume, while you are producing. I got Legend of Zelda Skyward Sword for the Wii. and I can barely play it. I hardly can ever check out my favorite comic blogs, respond to emails, or respond to emails. I’ve got a Warcraft III — Frozen Throne, and all 3 Metroid series for the Wii that sit unopened just ready for me, beckoning me to play them.

A producer gets more joy out of producing than consuming, but it does come at a price.